Rust · Jul 2025

Rust Hyprland Glass

A Rust + wgpu glass-and-blur visual-effects library with a custom WGSL shader and renderer.

Write-up

Frosted glass is everywhere on Linux desktops like Hyprland, and I wanted to know how that blur actually gets drawn. So instead of stacking someone else's filters, I wrote the pipeline myself: a custom WGSL shader and its own renderer, on wgpu.